By Frederic I. Parke, Keith Waters
This booklet integrates all features of computer-generated facial animation together with computer-based visualization thoughts, 3-dimensional personality animation, anatomical, and mental concerns and discusses them within the framework of promising functions in leisure, human-computer interface, study, and schooling.
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Extra resources for Computer Facial Animation Second Edition
1. The medial part of the frontalis muscle (pars medialis frontalis) raises the inner portion of the eyebrows. 2. The lateral part of the frontalis muscle (pars lateralis frontalis) raises the outer portion of the eyebrows. 3. The glabella depressor (procerus or depressor glabelle) depresses the inner portion of the eyebrows and brings the eyebrows together. 4. The eyebrow wrinkler (corrugator supercilli) depresses the middle portion of the eyebrows. 5. The eyebrow depressor (depressor supercilli) depresses the inner portion of the eyebrows.
40 2. 6. A simple ﬁrst-pass face coding veriﬁcation scheme. Re-encoding the ﬁrst decoding should result in the same parameters being extracted. Such a veriﬁcation should reveal weaknesses in coding systems. mapping an individual’s features onto a known geometric representation requires a surprisingly large number of feature points. 5 is derived from the Motion Picture Experts Group (MPEG) ﬁrst publication of the Face and Body Animation (FBA) standard [MPEG 97] with associated Face Animation Parameters (FAPS).
These planes are at right angles to both the median and coronal planes. Anatomists need a precise and umabiguious vocabulary to describe parts of the human form because of the volume and sophistication of the consistuent parts. However, for computer animators, graphic artists, and lay readers, these descriptions can be bewildering and frustrating. The following are anatomical terms used in this chapter to detail and describe speciﬁc features. The reader may be unfamiliar with these terms; therefore, somewhat simpliﬁed descriptions are provided.