By Online Instructor
NX 10 educational is written to assist new clients to benefit the fundamentals of NX and a few complicated stable modeling recommendations. the writer courses readers via NX 10 with transparent and step by step tutorials that assist you to layout sturdy versions from day one. the 1st 4 chapters of this ebook conceal the consumer interface, half modeling, assemblies, and drawings. After studying the fundamentals, you could examine extra sketching instruments, function modeling instruments, expressions, sheet steel modeling, a few complex meeting thoughts, drawing annotations, and simulation basics.
Table of Contents>
1. Getting Started
2. Modeling Basics
3. developing Assembly
4. producing Drawings
6. extra Modeling Tools
7. best Down Assembly
8. Dimensions and Annotations
9. Simulation fingers on educational
Read or Download NX 10 Tutorial: Sketching, Feature Modeling, Assemblies, Drawings, Sheet Metal, and Simulation basics PDF
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Extra info for NX 10 Tutorial: Sketching, Feature Modeling, Assemblies, Drawings, Sheet Metal, and Simulation basics
In NX, you construct 3D parts and use them to generate 2D drawings and 3D assemblies. NX is Feature Based. Features are shapes that are combined to build a part. You can modify these shapes individually. Most of the features are sketch-based. A sketch is a 2D profile and can be extruded, revolved, or swept along a path to construct features. NX is parametric in nature. You can specify standard parameters between the elements of a part. Changing these parameters changes the size and shape of the part.
Click the OK button on the Create Sketch dialog; the sketch starts. The first feature is an extruded from a sketched circular profile. You will begin by sketching the circle. Click Circleon the Direct Sketch group. Move the pointer to the sketch origin, and then click. Drag the pointer and click to draw a circle. Press ESC to quit the tool. Adding Dimensions In this section, you will specify the size of the sketched circle by adding dimensions. Note: You may notice that dimensions are applied automatically.
Select the center of the tangent arc, move the pointer outward, and click. A concentric constraint is created between the circle and the arc. Place the pointer on the midpoint of the left vertical line, and move the pointer. Click when a horizontal dotted line appears. Move the pointer and click to create a circle. Likewise, create another circle. Press Esc. Adding Constraints Geometric Constraints are used to control the shape of a sketch by establishing relationships between the sketch elements.